- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#include "Tactility/app/ManifestRegistry.h"
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#include "Tactility/app/AppManifest.h"
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#include <Tactility/Mutex.h>
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#include <unordered_map>
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#define TAG "app"
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namespace tt::app {
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typedef std::unordered_map<std::string, std::shared_ptr<AppManifest>> AppManifestMap;
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static AppManifestMap app_manifest_map;
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static Mutex hash_mutex(Mutex::Type::Normal);
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void addApp(const AppManifest& manifest) {
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TT_LOG_I(TAG, "Registering manifest %s", manifest.id.c_str());
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hash_mutex.lock();
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if (!app_manifest_map.contains(manifest.id)) {
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app_manifest_map[manifest.id] = std::make_shared<AppManifest>(manifest);
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} else {
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TT_LOG_E(TAG, "App id in use: %s", manifest.id.c_str());
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}
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hash_mutex.unlock();
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}
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_Nullable std::shared_ptr<AppManifest> findAppById(const std::string& id) {
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hash_mutex.lock();
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auto result = app_manifest_map.find(id);
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hash_mutex.unlock();
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if (result != app_manifest_map.end()) {
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return result->second;
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} else {
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return nullptr;
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}
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}
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std::vector<std::shared_ptr<AppManifest>> getApps() {
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std::vector<std::shared_ptr<AppManifest>> manifests;
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hash_mutex.lock();
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for (const auto& item: app_manifest_map) {
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manifests.push_back(item.second);
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}
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hash_mutex.unlock();
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return manifests;
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}
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} // namespace
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