* Boot splash and more - Added developer sdkconfig - Refactored the way FreeRTOS includes are included - Improved Gui/Loader logic - Implemented boot app with splash screen * Updated naming for Gui and Loader services * Renamed Screenshot service methods * Renames * Service renames
42 lines
937 B
C++
42 lines
937 B
C++
#pragma once
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#include "app/Manifest.h"
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#include "Bundle.h"
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#include "Pubsub.h"
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#include "service/Manifest.h"
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namespace tt::service::loader {
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typedef struct Loader Loader;
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typedef enum {
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LoaderStatusOk,
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LoaderStatusErrorAppStarted,
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LoaderStatusErrorUnknownApp,
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LoaderStatusErrorInternal,
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} LoaderStatus;
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/**
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* @brief Start an app
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* @param[in] id application name or id
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* @param[in] blocking whether this call is blocking or not. You cannot call this from an LVGL thread.
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* @param[in] arguments optional parameters to pass onto the application
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* @return LoaderStatus
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*/
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LoaderStatus startApp(const std::string& id, bool blocking = false, const Bundle& arguments = Bundle());
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/**
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* @brief Stop the currently showing app. Show the previous app if any app was still running.
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*/
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void stopApp();
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app::App* _Nullable getCurrentApp();
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/**
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* @brief PubSub for LoaderEvent
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*/
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PubSub* getPubsub();
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} // namespace
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