- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
24 lines
651 B
C++
24 lines
651 B
C++
#include <Tactility/app/AppManifest.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <lvgl.h>
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using namespace tt::app;
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class HelloWorldApp : public App {
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void onShow(AppContext& context, lv_obj_t* parent) override {
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lv_obj_t* toolbar = tt::lvgl::toolbar_create(parent, context);
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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lv_obj_t* label = lv_label_create(parent);
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lv_label_set_text(label, "Hello, world!");
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lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
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}
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};
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extern const AppManifest hello_world_app = {
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.id = "HelloWorld",
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.name = "Hello World",
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.createApp = create<HelloWorldApp>
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};
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