- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
139 lines
4.5 KiB
C++
139 lines
4.5 KiB
C++
#pragma once
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#include "Tactility/TactilityCore.h"
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#include <cstdio>
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#include <dirent.h>
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#include <sys/stat.h>
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#include <vector>
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/**
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* @warning SD card access requires a locking mechanism:
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* @warning When using this in the Tactility main project, use `file::getLock()` or `file::withLock()`
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*/
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namespace tt::file {
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/** File types for `dirent`'s `d_type`. */
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enum {
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TT_DT_UNKNOWN = 0, // Unknown type
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TT_DT_FIFO = 1, // Named pipe or FIFO
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TT_DT_CHR = 2, // Character device
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TT_DT_DIR = 4, // Directory
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TT_DT_BLK = 6, // Block device
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TT_DT_REG = 8, // Regular file
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TT_DT_LNK = 10, // Symbolic link
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TT_DT_SOCK = 12, // Local-domain socket
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TT_DT_WHT = 14 // Whiteout inodes
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};
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#ifdef _WIN32
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constexpr char SEPARATOR = '\\';
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#else
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constexpr char SEPARATOR = '/';
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#endif
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struct FileCloser {
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void operator()(FILE* file) {
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if (file != nullptr) {
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fclose(file);
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}
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}
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};
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long getSize(FILE* file);
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/** Read a file and return its data.
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* @param[in] filepath the path of the file
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* @param[out] size the amount of bytes that were read
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* @return null on error, or an array of bytes in case of success
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*/
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std::unique_ptr<uint8_t[]> readBinary(const std::string& filepath, size_t& outSize);
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/** Read a file and return a null-terminated string that represents its content.
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* @param[in] filepath the path of the file
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* @return null on error, or an array of bytes in case of success. Empty string returns as a single 0 character.
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*/
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std::unique_ptr<uint8_t[]> readString(const std::string& filepath);
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/** Write text to a file
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* @param[in] path file path to write to
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* @param[in] content file content to write
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* @return true when operation is successful
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*/
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bool writeString(const std::string& filepath, const std::string& content);
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/** Ensure a directory path exists.
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* @param[in] path the directory path to find, or to create recursively
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* @param[in] mode the mode to use when creating directories
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* @return true when the specified path was found, or otherwise creates the directories recursively with the specified mode.
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*/
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bool findOrCreateDirectory(const std::string& path, mode_t mode);
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bool findOrCreateParentDirectory(const std::string& path, mode_t mode);
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bool deleteRecursively(const std::string& path);
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/**
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* Concatenate a child path with a parent path, ensuring proper slash inbetween
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* @param basePath an absolute path with or without trailing "/"
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* @param childPath the name of the child path (e.g. subfolder or file)
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* @return the concatenated path
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*/
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std::string getChildPath(const std::string& basePath, const std::string& childPath);
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std::string getLastPathSegment(const std::string& path);
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std::string getFirstPathSegment(const std::string& path);
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typedef int (*ScandirFilter)(const dirent*);
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typedef bool (*ScandirSort)(const dirent&, const dirent&);
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/** Used for sorting by alphanumeric value and file type */
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bool direntSortAlphaAndType(const dirent& left, const dirent& right);
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/** A filter for filtering out "." and ".." */
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int direntFilterDotEntries(const dirent* entry);
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bool isFile(const std::string& path);
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bool isDirectory(const std::string& path);
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/**
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* A scandir()-like implementation that works on ESP32.
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* It does not return "." and ".." items but otherwise functions the same.
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* It returns an allocated output array with allocated dirent instances.
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* The caller is responsible for free-ing the memory of these.
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*
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* @param[in] path path the scan for files and directories
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* @param[out] onEntry a pointer to a function that accepts an entry
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* @return true if the directory exists and listing its contents was successful
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*/
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bool listDirectory(
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const std::string& path,
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std::function<void(const dirent&)> onEntry
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);
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/**
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* A scandir()-like implementation that works on ESP32.
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* It does not return "." and ".." items but otherwise functions the same.
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* It returns an allocated output array with allocated dirent instances.
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* The caller is responsible for free-ing the memory of these.
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*
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* @param[in] path path the scan for files and directories
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* @param[out] outList a pointer to vector of dirent
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* @param[in] filter an optional filter to filter out specific items
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* @param[in] sort an optional sorting function
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* @return the amount of items that were stored in "output" or -1 when an error occurred
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*/
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int scandir(
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const std::string& path,
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std::vector<dirent>& outList,
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ScandirFilter _Nullable filter = nullptr,
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ScandirSort _Nullable sort = nullptr
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);
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bool readLines(const std::string& filePath, bool stripNewLine, std::function<void(const char* line)> callback);
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}
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