- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
19 lines
522 B
C++
19 lines
522 B
C++
#include <Tactility/service/ServiceInstance.h>
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#include <Tactility/service/ServiceManifest.h>
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#include <Tactility/service/ServicePaths.h>
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namespace tt::service {
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ServiceInstance::ServiceInstance(std::shared_ptr<const ServiceManifest> manifest) :
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manifest(manifest),
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service(manifest->createService())
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{}
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const ServiceManifest& ServiceInstance::getManifest() const { return *manifest; }
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std::unique_ptr<ServicePaths> ServiceInstance::getPaths() const {
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return std::make_unique<ServicePaths>(manifest);
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}
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} |