- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
#include "Tactility/app/App.h"
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#include "Tactility/app/AppManifest.h"
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#include "Tactility/lvgl/Toolbar.h"
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#include <Tactility/CoreDefines.h>
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#include <Tactility/hal/usb/Usb.h>
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#include <lvgl.h>
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#define TAG "usb_settings"
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namespace tt::app::usbsettings {
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static void onRebootMassStorage(TT_UNUSED lv_event_t* event) {
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hal::usb::rebootIntoMassStorageSdmmc();
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}
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class UsbSettingsApp : public App {
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void onShow(AppContext& app, lv_obj_t* parent) override {
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auto* toolbar = lvgl::toolbar_create(parent, app);
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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if (hal::usb::canRebootIntoMassStorageSdmmc()) {
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auto* button = lv_button_create(parent);
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auto* label = lv_label_create(button);
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lv_label_set_text(label, "Reboot as USB storage");
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lv_obj_align(button, LV_ALIGN_CENTER, 0, 0);
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lv_obj_add_event_cb(button, onRebootMassStorage, LV_EVENT_SHORT_CLICKED, nullptr);
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} else {
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bool supported = hal::usb::isSupported();
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const char* first = supported ? "USB storage not available:" : "USB driver not supported";
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const char* second = supported ? "SD card not mounted" : "on this hardware";
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auto* label_a = lv_label_create(parent);
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lv_label_set_text(label_a, first);
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lv_obj_align(label_a, LV_ALIGN_CENTER, 0, 0);
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auto* label_b = lv_label_create(parent);
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lv_label_set_text(label_b, second);
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lv_obj_align_to(label_b, label_a, LV_ALIGN_OUT_BOTTOM_MID, 0, 4);
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}
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}
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};
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extern const AppManifest manifest = {
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.appId = "UsbSettings",
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.appName = "USB",
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.appIcon = LV_SYMBOL_USB,
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.appCategory = Category::Settings,
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.createApp = create<UsbSettingsApp>
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};
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} // namespace
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