#pragma once #include "lvgl.h" namespace tt::hal { class Touch; class Display { public: [[nodiscard]] virtual bool start() = 0; [[nodiscard]] virtual bool stop() = 0; [[nodiscard]] virtual void setPowerOn(bool turnOn) = 0; [[nodiscard]] virtual bool isPoweredOn() const = 0; [[nodiscard]] virtual bool supportsPowerControl() const = 0; [[nodiscard]] virtual Touch* _Nullable createTouch() = 0; /** Set a value in the range [0, 255] */ virtual void setBacklightDuty(uint8_t backlightDuty) = 0; [[nodiscard]] virtual uint8_t getBacklightDuty() const = 0; [[nodiscard]] virtual bool supportsBacklightDuty() const = 0; /** After start() returns true, this should return a valid pointer until stop() is called and returns true */ [[nodiscard]] virtual lv_display_t* _Nullable getLvglDisplay() const = 0; }; }