#pragma once #include #include #include "CoreDefines.h" // Forward declarations typedef struct _lv_obj_t lv_obj_t; namespace tt::app { class AppContext; typedef enum { /** Boot screen, shown before desktop is launched. */ TypeBoot, /** A desktop app sits at the root of the app stack managed by the Loader service */ TypeDesktop, /** Apps that generally aren't started from the desktop (e.g. image viewer) */ TypeHidden, /** Standard apps, provided by the system. */ TypeSystem, /** The apps that are launched/shown by the Settings app. The Settings app itself is of type AppTypeSystem. */ TypeSettings, /** User-provided apps. */ TypeUser } Type; typedef enum { ResultOk, ResultCancelled, ResultError } Result; typedef void (*AppOnStart)(AppContext& app); typedef void (*AppOnStop)(AppContext& app); typedef void (*AppOnShow)(AppContext& app, lv_obj_t* parent); typedef void (*AppOnHide)(AppContext& app); typedef void (*AppOnResult)(AppContext& app, Result result, const Bundle& resultData); struct AppManifest { /** * The identifier by which the app is launched by the system and other apps. */ std::string id; /** * The user-readable name of the app. Used in UI. */ std::string name; /** * Optional icon. */ std::string icon = {}; /** * App type affects launch behaviour. */ Type type = TypeUser; /** * Non-blocking method to call when app is started. */ AppOnStart onStart = nullptr; /** * Non-blocking method to call when app is stopped. */ AppOnStop _Nullable onStop = nullptr; /** * Non-blocking method to create the GUI */ AppOnShow _Nullable onShow = nullptr; /** * Non-blocking method, called before gui is destroyed */ AppOnHide _Nullable onHide = nullptr; /** * Handle the result for apps that are launched */ AppOnResult _Nullable onResult = nullptr; }; struct { bool operator()(const AppManifest* left, const AppManifest* right) const { return left->name < right->name; } } SortAppManifestByName; } // namespace