#include "Tactility/app/AppInstancePaths.h" #include #define LVGL_PATH_PREFIX std::string("A:/") #ifdef ESP_PLATFORM #define PARTITION_PREFIX std::string("/") #else #define PARTITION_PREFIX std::string("") #endif namespace tt::app { std::string AppInstancePaths::getDataDirectory() const { return PARTITION_PREFIX + DATA_PARTITION_NAME + "/app/" + manifest.id; } std::string AppInstancePaths::getDataDirectoryLvgl() const { return LVGL_PATH_PREFIX + DATA_PARTITION_NAME + "/app/" + manifest.id; } std::string AppInstancePaths::getDataPath(const std::string& childPath) const { assert(!childPath.starts_with('/')); return PARTITION_PREFIX + DATA_PARTITION_NAME + "/app/" + manifest.id + '/' + childPath; } std::string AppInstancePaths::getDataPathLvgl(const std::string& childPath) const { assert(!childPath.starts_with('/')); return LVGL_PATH_PREFIX + DATA_PARTITION_NAME + "/app/" + manifest.id + '/' + childPath; } std::string AppInstancePaths::getSystemDirectory() const { return PARTITION_PREFIX + SYSTEM_PARTITION_NAME + "/app/" + manifest.id; } std::string AppInstancePaths::getSystemDirectoryLvgl() const { return LVGL_PATH_PREFIX + SYSTEM_PARTITION_NAME + "/app/" + manifest.id; } std::string AppInstancePaths::getSystemPath(const std::string& childPath) const { assert(!childPath.starts_with('/')); return PARTITION_PREFIX + SYSTEM_PARTITION_NAME + "/app/" + manifest.id + '/' + childPath; } std::string AppInstancePaths::getSystemPathLvgl(const std::string& childPath) const { return LVGL_PATH_PREFIX + SYSTEM_PARTITION_NAME + "/app/" + manifest.id + '/' + childPath; } }