#!/bin/sh # # Usage: release-sdk.sh [target_path] # Example: release.sh release/TactilitySDK # Description: Releases the current build files as an SDK in the specified folder. # target_path=$1 mkdir -p $target_path build_dir=`pwd` library_path=$target_path/Libraries cp version.txt $target_path # TactilityC tactility_library_path=$library_path/TactilityC mkdir -p $tactility_library_path/Binary cp build/esp-idf/TactilityC/libTactilityC.a $tactility_library_path/Binary/ mkdir -p $tactility_library_path/Include find_target_dir=$build_dir/$tactility_library_path/Include/ cp TactilityC/Include/* $find_target_dir cp Documentation/license-tactilitysdk.md $build_dir/$tactility_library_path/LICENSE.md # lvgl lvgl_library_path=$library_path/lvgl mkdir -p $lvgl_library_path/Binary mkdir -p $lvgl_library_path/Include cp build/esp-idf/lvgl/liblvgl.a $lvgl_library_path/Binary/ find_target_dir=$build_dir/$lvgl_library_path/Include/ cd Libraries/lvgl find src/ -name '*.h' | cpio -pdm $find_target_dir cd - cp Libraries/lvgl/lvgl.h $find_target_dir cp Libraries/lvgl/lv_version.h $find_target_dir cp Libraries/lvgl/LICENCE.txt $lvgl_library_path/LICENSE.txt cp Libraries/lvgl_conf/lv_conf_kconfig.h $lvgl_library_path/Include/lv_conf.h # elf_loader elf_loader_library_path=$library_path/elf_loader mkdir -p $elf_loader_library_path cp Libraries/elf_loader/elf_loader.cmake $elf_loader_library_path/ cp Libraries/elf_loader/license.txt $elf_loader_library_path/ cp Buildscripts/CMake/TactilitySDK.cmake $target_path/ cp Buildscripts/CMake/CMakeLists.txt $target_path/ echo -n $ESP_IDF_VERSION >> $target_path/idf-version.txt