#pragma once #include #ifdef ESP_PLATFORM #include "freertos/FreeRTOS.h" #include "freertos/stream_buffer.h" #else #include "FreeRTOS.h" #include "stream_buffer.h" #endif namespace tt { /** * Stream buffers are used to send a continuous stream of data from one task or * interrupt to another. Their implementation is light weight, making them * particularly suited for interrupt to task and core to core communication * scenarios. * * **NOTE**: Stream buffer implementation assumes there is only one task or * interrupt that will write to the buffer (the writer), and only one task or * interrupt that will read from the buffer (the reader). */ class StreamBuffer { private: struct StreamBufferHandleDeleter { void operator()(StreamBufferHandle_t handleToDelete) { vStreamBufferDelete(handleToDelete); } }; std::unique_ptr, StreamBufferHandleDeleter> handle; public: /** * Stream buffer implementation assumes there is only one task or * interrupt that will write to the buffer (the writer), and only one task or * interrupt that will read from the buffer (the reader). * * @param[in] size The total number of bytes the stream buffer will be able to hold at any one time. * @param[in] triggerLevel The number of bytes that must be in the stream buffer * before a task that is blocked on the stream buffer to wait for data is moved out of the blocked state. * @return The stream buffer instance. */ StreamBuffer(size_t size, size_t triggerLevel); ~StreamBuffer() = default; /** * @brief Set trigger level for stream buffer. * A stream buffer's trigger level is the number of bytes that must be in the * stream buffer before a task that is blocked on the stream buffer to * wait for data is moved out of the blocked state. * * @param[in] triggerLevel The new trigger level for the stream buffer. * @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length). * @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length). */ bool setTriggerLevel(size_t triggerLevel) const; /** * @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer. * Wakes up task waiting for data to become available if called from ISR. * * @param[in] data A pointer to the data that is to be copied into the stream buffer. * @param[in] length The maximum number of bytes to copy from data into the stream buffer. * @param[in] timeout The maximum amount of time the task should remain in the * Blocked state to wait for space to become available if the stream buffer is full. * Will return immediately if timeout is zero. * Setting timeout to portMAX_DELAY will cause the task to wait indefinitely. * Ignored if called from ISR. * @return The number of bytes actually written to the stream buffer. */ size_t send( const void* data, size_t length, uint32_t timeout ) const; /** * @brief Receives bytes from a stream buffer. * Wakes up task waiting for space to become available if called from ISR. * * @param[in] data A pointer to the buffer into which the received bytes will be * copied. * @param[in] length The length of the buffer pointed to by the data parameter. * @param[in] timeout The maximum amount of time the task should remain in the * Blocked state to wait for data to become available if the stream buffer is empty. * Will return immediately if timeout is zero. * Setting timeout to portMAX_DELAY will cause the task to wait indefinitely. * Ignored if called from ISR. * @return The number of bytes read from the stream buffer, if any. */ size_t receive( void* data, size_t length, uint32_t timeout ) const; /** * @brief Queries a stream buffer to see how much data it contains, which is equal to * the number of bytes that can be read from the stream buffer before the stream * buffer would be empty. * * @return The number of bytes that can be read from the stream buffer before * the stream buffer would be empty. */ size_t getAvailableReadBytes() const; /** * @brief Queries a stream buffer to see how much free space it contains, which is * equal to the amount of data that can be sent to the stream buffer before it * is full. * * @return The number of bytes that can be written to the stream buffer before * the stream buffer would be full. */ size_t getAvailableWriteBytes() const; /** * @brief Queries a stream buffer to see if it is full. * * @return true if the stream buffer is full. * @return false if the stream buffer is not full. */ bool isFull() const; /** * @brief Queries a stream buffer to see if it is empty. * * @param stream_buffer The stream buffer instance. * @return true if the stream buffer is empty. * @return false if the stream buffer is not empty. */ bool isEmpty() const; /** * @brief Resets a stream buffer to its initial, empty, state. Any data that was * in the stream buffer is discarded. A stream buffer can only be reset if there * are no tasks blocked waiting to either send to or receive from the stream buffer. * * @return TtStatusOk if the stream buffer is reset. * @return TtStatusError if there was a task blocked waiting to send to or read * from the stream buffer then the stream buffer is not reset. */ bool reset() const; }; } // namespace