#pragma once #include "hal/Touch.h" #include "TactilityCore.h" class M5stackTouch : public tt::hal::Touch { private: lv_indev_t* _Nullable deviceHandle = nullptr; public: bool start(lv_display_t* display) override; bool stop() override; lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; } };