#include "lvgl.h" #include "lvgl/LvglKeypad.h" lv_display_t* lvgl_hal_init() { static lv_display_t* display = NULL; static lv_indev_t* mouse = NULL; static lv_indev_t* keyboard = NULL; display = lv_sdl_window_create(320, 240); mouse = lv_sdl_mouse_create(); keyboard = lv_sdl_keyboard_create(); tt::lvgl::keypad_set_indev(keyboard); return display; }