#include "Xpt2046Touch.h" #include #include #include #include bool Xpt2046Touch::createIoHandle(esp_lcd_panel_io_handle_t& outHandle) { const esp_lcd_panel_io_spi_config_t io_config = ESP_LCD_TOUCH_IO_SPI_XPT2046_CONFIG(configuration->spiPinCs); return esp_lcd_new_panel_io_spi(configuration->spiDevice, &io_config, &outHandle) == ESP_OK; } bool Xpt2046Touch::createTouchHandle(esp_lcd_panel_io_handle_t ioHandle, const esp_lcd_touch_config_t& config, esp_lcd_touch_handle_t& panelHandle) { return esp_lcd_touch_new_spi_xpt2046(ioHandle, &config, &panelHandle) == ESP_OK; } esp_lcd_touch_config_t Xpt2046Touch::createEspLcdTouchConfig() { return { .x_max = configuration->xMax, .y_max = configuration->yMax, .rst_gpio_num = GPIO_NUM_NC, .int_gpio_num = GPIO_NUM_NC, .levels = { .reset = 0, .interrupt = 0, }, .flags = { .swap_xy = configuration->swapXy, .mirror_x = configuration->mirrorX, .mirror_y = configuration->mirrorY, }, .process_coordinates = nullptr, .interrupt_callback = nullptr, .user_data = nullptr, .driver_data = nullptr }; } bool Xpt2046Touch::getVBat(float& outputVbat) { auto touch_handle = getTouchHandle(); if (touch_handle == nullptr) { return false; } // Shares the SPI bus with the display, so we have to sync/lock as this method might be called from anywhere if (!tt::lvgl::lock(50 / portTICK_PERIOD_MS)) { return false; } esp_lcd_touch_xpt2046_read_battery_level(touch_handle, &outputVbat); tt::lvgl::unlock(); return true; }