- Rename `assets` and `config` partitions to `system` and `data`
- Change partition type from `spiffs` to `fat`, so we can have sub-directories
- Fix crash when doing WiFi scan: Increased system event task size to 3kB.
- Free up IRAM on ESP32 (it was required for the Core2, but I also freed up the same amount for Yellow Board)
- Introduced `Paths` objects that can be retrieved by `AppContext` and `ServiceContext`. Apps and services now have their own relative paths. Assets were re-arranged into the correct paths.
- Rename simulator window title to "Tactility"
- Refactored statusbar widget so it persists icon paths properly (it kept a const char* reference, but didn't copy it, so it crashed when the related std::string was destroyed)
- Created `Partitions.h` to expose some useful variables
- Moved USB config in various `sdkconfig` (it was part of the "default" section, but it shouldn't be)
- Updated domain name
* Remove version from artifact name
* Target C++ 20 and higher
* Use cpp string
* Better crash implementation
* String utils in cpp style
* Replace parameter methods with start() method
* MutexType to Mutex::Type
* Kernel c to cpp style
* Cleanup event flag
* More cpp conversions
* Test fixes
* Updated ideas docs
* Boot splash and more
- Added developer sdkconfig
- Refactored the way FreeRTOS includes are included
- Improved Gui/Loader logic
- Implemented boot app with splash screen
* Updated naming for Gui and Loader services
* Renamed Screenshot service methods
* Renames
* Service renames