- Fix case for board configs
- CMake now only builds a single board instead of all boards for the selected SOC. This makes it quicker to compile a single firmware.
- Implement CrowPanel Advance 3.5"
- New driver subproject: ILI9488
- New driver subproject: GT911
- Refactor T-Deck to use new driver subproject
- Fix for `flash.ps1`: don't set flash speed
- Implemented Elecrow CrowPanel Basic 2.8"
- Change default "invert" setting for ILI934x driver from `true` to `false`
- Created `Xpt2046` driver subproject
- Refactored unPhone to use new `Xpt2046` driver subproject
- Added new board
- Extracted ST7789 driver and backlight PWM driver into separate subprojects
- Refactored T-Deck to use the shared driver modules
- Fix bug in WiFi service: searching for APs was broken
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Remove custom `ESP_TARGET` and use `ESP_PLATFORM` everywhere
- Add `Loader` service functionality to `tt::app::` namespace
- Make `Loader` `PubSub` usable by exposing the messages
- Add board type to crash log
- Don't show SD card in Files app when it's not mounted
- Set default SPI frequency for SD cards
- Move TT_VERSION to scope that works for sim too
- Log Tactility version and board on boot
- Rename "Yellow Board" to "CYD 2432S024C"
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
- Implemented [unPhone](https://unphone.net/) v9 board
- Updated `.clang-format` to better reflect the intended code style
- Fix SD card compatibility issues for all boards (frequency wasn't set well)
- Moved `I2cDevice` class from CoreS3 board project to TactilityHeadless project
- Tactility configuration now has default empty lists for apps and services fields
- Fix for Launcher app: we don't need padding when showing it vertically
- Fix for I2cDevice read/write calls that checked for `esp_err_t` instead of `bool`
- Fix for TinyUSB init that checked for `esp_err_t` instead of `bool`
I2C:
- Lock timeout set to reasonable times
- Check lock status in all functions
- Refactor lock/unlock to return `bool` values
- Implement functions in TactilityC
Other:
- Updated screenshots
* SdCard HAL refactored (#135)
- Refactor SdCard HAL
- introduce Lockable
* Screenshot and FatFS improvements (#136)
- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support
* Re-use common log messages (#138)
For consistency and binary size reduction
* Toolbar spinner should get margin to the right
* More TactilityC features (#139)
* Rewrote Loader
- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages
* Hide AP settings if the AP is not saved
* Missing from previous commit
* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED
* Refactored files app and created InputDialog (#140)
- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
* Remove version from artifact name
* Target C++ 20 and higher
* Use cpp string
* Better crash implementation
* String utils in cpp style
* Replace parameter methods with start() method
* MutexType to Mutex::Type
* Kernel c to cpp style
* Cleanup event flag
* More cpp conversions
* Test fixes
* Updated ideas docs