## New features
- Implemented support for app packaging in firmware and `tactility.py`: load `.app` files instead of `.elf` files. Install apps remotely or via `FileBrowser`.
- Ensure headless mode works: all services that require LVGL can deal with the absence of a display
- Service `onStart()` is now allowed to fail (return `bool` result)
- Added and improved various file-related helper functions
## Improvements
- Completely revamped the SystemInfo app UI
- Improved Calculator UI of internal and external variant
- Fix Chat UI and removed the emoji buttons for now
- Fix for toolbar bottom padding issue in all apps
## Fixes
- Fix for allowing recursive locking for certain SPI SD cards
& more
- Support larger ROM sizes
- Add storage status to SystemInfo app
- Made DisplayDevice more robust (drivers must specify LVGL/DisplayDriver support explicitly)
- Updated all boards to use `hal::Configuration.createDevices`
- Updated all boards to use new directory structure and file naming convention
- Refactored `Xpt2046SoftSpi` driver.
- Created `Axp2101Power` device in `Drivers/AXP2101`
- Removed global static instances from some drivers (instances that kept a reference to the Device*)
- Improved `SystemInfoApp` UI: better memory labels, hide external memory bar when there's no PSRAM
- Fix for HAL: register touch devices after displays are registered
- Fix for Boot splash hanging on WiFi init: unlock file lock after using it
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.