Implemented more consistent naming:
- Moved all HAL devices into their own namespace (and related folder)
- Post-fixed all HAL device names with "Device"
- Implement SD card locking logic and helper functions
- Fix issue with running ELF apps from SD card: this would crash when launched from the AppList
- Reduce Boot app wait time to 1 second
- Speed up boot by about 0.1 second by moving app&service registration to the Boot app
- Files app now uses proper SD card mount point name (and multiple SD cards)
- Removed `TT_SCREENSHOT_MODE`
- Cleanup unused code and move ISR/IRQ checks to `Kernel.h`
- Improve clang-format
- Fix for LVGL lock transfer: ensure lock isn't activate when changing the lock
- Implement SPI HAL
- Remove `initHardware` HAL configuration entry
- Fix `I2cScanner`: don't scan when port isn't started
- Show I2C device name in I2C Scanner app
- Register various I2C devices from board implementations
- Fix M5Stack Core2 power status
- Fix pre-allocation issue in `hal::Device`
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Lots of changes for migrating C code to C++
- Improved `Lockable` in several ways like adding `withLock()` (+ tests)
- Improved `Semaphore` a bit for improved readability, and also added some tests
- Upgrade Linux machine in GitHub Actions so that we can compile with a newer GCC
- Simplification of WiFi connection
- Updated funding options
- (and more)
FreeRTOS handles were stored plainly and they were deleted in the destructor of classes.
This meant that if a class were to be copied, the destructor would be called twice on the same handles and lead to double-free.
Seha on Discord suggested to fix this by using `std::unique_ptr` with a custom deletion function.
The changes affect:
- Thread
- Semaphore
- Mutex
- StreamBuffer
- Timer
- MessageQueue
- EventFlag
Thread changes:
- Removal of the hack with the `Data` struct
- Thread's main body is now just a private static function inside the class.
- The C functions were relocated to static class members
PubSub changes:
- Refactored pubsub into class
- Renamed files to `PubSub` instead of `Pubsub`
- `PubSubSubscription` is now a private inner struct and `PubSub` only exposes `SubscriptionHandle`
Lockable, ScopedLockable, Mutex:
- Added `lock()` method that locks indefinitely
- Remove deprecated `acquire()` and `release()` methods
- Removed `TtWaitForever` in favour of `portMAX_DELAY`
- unPhone improvements related to power and boot (add boot count logging)
- Cleanup of Mutex acquire/release
- Removed `tt_assert()` in favour of `assert()`
- Fix sim build (likely failed due to migration of GitHub Actions to Ubuntu 24.04)
- Fix for unPhone sleep: it would wake up every minute briefly (draining the battery over the course of 1-3 days)
- Minor WiFi improvements (mainly added logging and improved filtering on connect .. the latter probably doesn't matter)
- Remove custom `ESP_TARGET` and use `ESP_PLATFORM` everywhere
- Add `Loader` service functionality to `tt::app::` namespace
- Make `Loader` `PubSub` usable by exposing the messages
- Add board type to crash log
- Don't show SD card in Files app when it's not mounted
- Set default SPI frequency for SD cards
- Move TT_VERSION to scope that works for sim too
- Log Tactility version and board on boot
- Rename "Yellow Board" to "CYD 2432S024C"
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
- Implemented [unPhone](https://unphone.net/) v9 board
- Updated `.clang-format` to better reflect the intended code style
- Fix SD card compatibility issues for all boards (frequency wasn't set well)
- Moved `I2cDevice` class from CoreS3 board project to TactilityHeadless project
- Tactility configuration now has default empty lists for apps and services fields
- Fix for Launcher app: we don't need padding when showing it vertically
- Fix for I2cDevice read/write calls that checked for `esp_err_t` instead of `bool`
- Fix for TinyUSB init that checked for `esp_err_t` instead of `bool`
- WiFi Connect app is now hidden by default, but accessible at the bottom of the WiFi Manage app when WiFi is turned on.
- WiFi service now turns on WiFi when calling connect() and WiFi is not on.
- Removed `blocking` option for `service::loader::startApp()`. This feature was unused and complex.
- Various apps: Moved private headers into Private/ folder.
- Various apps: created start() function for easy starting.
- Added documentation to all TactilityC APIs
- Refactored various `enum` into `class enum`
- Refactor M5Stack `initBoot()` (but VBus is still 0V for some reason)
## Time & Date
- Added time to statusbar widget
- Added Time & Date Settings app
- Added TimeZone app for selecting TimeZone
- Added `tt::time` namespace with timezone code
## Other changes
- Added `SystemEvent` to publish/subscribe to system wide (e.g. for init code, but also for time settings changes)
- Changed the way the statusbar widget works: now there's only 1 that gets shown/hidden, instead of 1 instance per app instance.
- Moved `lowercase()` function to new namespace: `tt::string`
- Increased T-Deck flash & PSRAM SPI frequencies to 120 MHz (from 80 MHz)
- Temporary work-around (+ TODO item) for LVGL stack size (issue with WiFi app)
- Suppress T-Deck keystroke debugging to debug level (privacy issue)
- Improved SDL dependency wiring in various `CMakeLists.txt`
- `Loader` service had some variables renamed to the newer C++ style (from previous C style)
- Update `Configuration` to use C++ vector instead of C arrays
- Rename `Desktop` app to `Launcher`
- Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps.
- Ensure `Launcher` icons are clickable, even if they're not loading.
- Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays)
- Cleanup deprecated `Mutex` methods.
- `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
- Rename `assets` and `config` partitions to `system` and `data`
- Change partition type from `spiffs` to `fat`, so we can have sub-directories
- Fix crash when doing WiFi scan: Increased system event task size to 3kB.
- Free up IRAM on ESP32 (it was required for the Core2, but I also freed up the same amount for Yellow Board)
- Introduced `Paths` objects that can be retrieved by `AppContext` and `ServiceContext`. Apps and services now have their own relative paths. Assets were re-arranged into the correct paths.
- Rename simulator window title to "Tactility"
- Refactored statusbar widget so it persists icon paths properly (it kept a const char* reference, but didn't copy it, so it crashed when the related std::string was destroyed)
- Created `Partitions.h` to expose some useful variables
- Moved USB config in various `sdkconfig` (it was part of the "default" section, but it shouldn't be)
- Updated domain name
I2C:
- Lock timeout set to reasonable times
- Check lock status in all functions
- Refactor lock/unlock to return `bool` values
- Implement functions in TactilityC
Other:
- Updated screenshots
Remove dependencies M5Unified and M5GFX because:
- Sometimes the release doesn't even compile
- The amount of functions is too close to the limit (I recently had to remove some code/dependency to be able to make a build at all)
- Graphics performance issue since last update
- Touch screen performance issues (not perfect yet, but better)
- Compatibility issues with Tactility SPI/I2C versus M5Unified/M5GFX variants.
- Change init sequence: I2C is now initialized before "power" init phase, to allow for I2C power control
- I2c HAL: Added read/write support for registers
- Added axp192 code from https://github.com/tuupola/axp192 to Core2 implementation
- Fixes for Core2Power
- Fix for root project CMakeLists.txt
- Create real drivers instead of wrapping M5Unified/M5GFX
- Display HAL improvements (better default base class behaviour)
- Fixed bug with LVGL statusbar service locking (would hang indefinitely waiting for mutex, causing WDT issues)
- Fixes for `Critical.h`
- Fixes and improvements for `Dispatcher` and `DispatcherThread`
* SdCard HAL refactored (#135)
- Refactor SdCard HAL
- introduce Lockable
* Screenshot and FatFS improvements (#136)
- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support
* Re-use common log messages (#138)
For consistency and binary size reduction
* Toolbar spinner should get margin to the right
* More TactilityC features (#139)
* Rewrote Loader
- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages
* Hide AP settings if the AP is not saved
* Missing from previous commit
* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED
* Refactored files app and created InputDialog (#140)
- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
- Fix glitch when turning on WiFi: It would temporarily show "No networks found" right before starting the first scan.
- Fix spinner to use Assets.h
- Replace statusbar battery icons
- Better statusbar icon for when WiFi is on but not connected
- Replace statusbar WiFi icons and Wifi Manage RSSI/lock icons
- Fix for crash when timer is null in I2cScanner
- Deprecate Spacer
- Fixes for toolbar layout (simplified)
- Improved ImageViewer app: center image and add filename text on the bottom
- Add LV debug params to sdkconfig.developer
- Disabled LV spinner, msgbox and window widgets. These have equivalents in Tactility.
- Fix for display orientation assumption in Display app
- Update logo (added colours)
- Fix for double stopping the Files app
- Deny registration of apps and services that are already registered
- Updated `ideas.md` for these changes
- Other cleanup
* Remove version from artifact name
* Target C++ 20 and higher
* Use cpp string
* Better crash implementation
* String utils in cpp style
* Replace parameter methods with start() method
* MutexType to Mutex::Type
* Kernel c to cpp style
* Cleanup event flag
* More cpp conversions
* Test fixes
* Updated ideas docs
* Boot splash and more
- Added developer sdkconfig
- Refactored the way FreeRTOS includes are included
- Improved Gui/Loader logic
- Implemented boot app with splash screen
* Updated naming for Gui and Loader services
* Renamed Screenshot service methods
* Renames
* Service renames