- Renamed various keyboard functions so it's easier to differentiate hardware versus software keyboard functionality
- Created `Tactility/lvgl/Keyboard.h` as a proxy for the internal `Gui` service.
- Implemented `tt_lvgl_keyboard.h` in `TactilityC`.
- Use `tt::app::` functions to start/stop apps and get current app(context) instead of using loader everywhere
- Removed `tt_service_loader.*` from TactilityC
- Created `tt_app_stop()` for TactilityC
- Bumped version to 0.3.0 to prepare for upcoming release
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)