8 Commits

Author SHA1 Message Date
Ken Van Hoeylandt
8ccba15c25
Simplify LVGL init: move code into Tactility (#208)
The esp_lvgl_port code was duplicated across all boards, so I moved it into the Tactility subproject to simplify the board implementations.
2025-02-08 17:06:16 +01:00
Ken Van Hoeylandt
88b3bfbe3e
Logging improvements and C++23 (#206)
- Improved logging code by splitting functionality up into different files
- Set C++23 as new standard (it was already the implied standard due to some code, but now it's explicit)
2025-02-06 22:55:51 +01:00
Ken Van Hoeylandt
c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00
Ken Van Hoeylandt
51c6aaa428
Implement crash handler and diagnostics app (#119) 2024-12-12 22:38:48 +01:00
Ken Van Hoeylandt
e4206e8637
Compiler warning cleanup (#113)
Cleanup + expose more methods for external ELFs
2024-12-08 19:59:01 +01:00
Ken Van Hoeylandt
415442e410
Support for building and running external apps (#112) 2024-12-08 16:46:19 +01:00
Ken Van Hoeylandt
42e843b463
C++ conversions (#111)
* Remove version from artifact name
* Target C++ 20 and higher
* Use cpp string
* Better crash implementation
* String utils in cpp style
* Replace parameter methods with start() method
* MutexType to Mutex::Type
* Kernel c to cpp style
* Cleanup event flag
* More cpp conversions
* Test fixes
* Updated ideas docs
2024-12-07 12:24:28 +01:00
Ken Van Hoeylandt
85e26636a3
C++ conversion (#80)
Converted project to C++
2024-11-22 20:26:08 +01:00