- Remove custom `ESP_TARGET` and use `ESP_PLATFORM` everywhere
- Add `Loader` service functionality to `tt::app::` namespace
- Make `Loader` `PubSub` usable by exposing the messages
- Add board type to crash log
- Don't show SD card in Files app when it's not mounted
- Set default SPI frequency for SD cards
- Move TT_VERSION to scope that works for sim too
- Log Tactility version and board on boot
- Rename "Yellow Board" to "CYD 2432S024C"
- Implemented [unPhone](https://unphone.net/) v9 board
- Updated `.clang-format` to better reflect the intended code style
- Fix SD card compatibility issues for all boards (frequency wasn't set well)
- Moved `I2cDevice` class from CoreS3 board project to TactilityHeadless project
- Tactility configuration now has default empty lists for apps and services fields
- Fix for Launcher app: we don't need padding when showing it vertically
- Fix for I2cDevice read/write calls that checked for `esp_err_t` instead of `bool`
- Fix for TinyUSB init that checked for `esp_err_t` instead of `bool`
- Simplified board ids/naming in all build scripting
- Implemented archiving of build artifacts for all devices in pipelines (including symbols releases for debugging)
- Implemented building and archiving of SDK for esp32 and esp32s3 in pipelines
- Flattened SDK release folder structure
- Renamed "Tactility-(ARCH)-SDK" to "TactilitySDK-(ARCH)" (aligns with "default" folder name, that's without the (ARCH))
* Remove version from artifact name
* Target C++ 20 and higher
* Use cpp string
* Better crash implementation
* String utils in cpp style
* Replace parameter methods with start() method
* MutexType to Mutex::Type
* Kernel c to cpp style
* Cleanup event flag
* More cpp conversions
* Test fixes
* Updated ideas docs