LVGL improvements for TactilityC (#233)

- Expose various `lv_event`-related functions
- Expose `tt::lvgl::toolbar`-related functions
- Update sample app and improved docs
This commit is contained in:
Ken Van Hoeylandt 2025-02-22 23:12:03 +01:00 committed by GitHub
parent 70d36131f6
commit 6d1d08944b
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5 changed files with 109 additions and 12 deletions

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@ -6,7 +6,7 @@
* Only C is supported for now (C++ symbols fail to link) * Only C is supported for now (C++ symbols fail to link)
*/ */
static void onShow(AppHandle app, void* data, lv_obj_t* parent) { static void onShow(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_t* toolbar = tt_lvgl_toolbar_create(parent, app); lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0); lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* label = lv_label_create(parent); lv_obj_t* label = lv_label_create(parent);

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@ -9,12 +9,45 @@ namespace tt::lvgl {
#define TOOLBAR_TITLE_FONT_HEIGHT 18 #define TOOLBAR_TITLE_FONT_HEIGHT 18
#define TOOLBAR_ACTION_LIMIT 4 #define TOOLBAR_ACTION_LIMIT 4
lv_obj_t* toolbar_create(lv_obj_t* parent, const std::string& title); /** Create a toolbar widget that shows the app name as title */
lv_obj_t* toolbar_create(lv_obj_t* parent, const app::AppContext& app); lv_obj_t* toolbar_create(lv_obj_t* parent, const app::AppContext& app);
/** Create a toolbar widget with the provided title*/
lv_obj_t* toolbar_create(lv_obj_t* parent, const std::string& title);
/** Sets the toolbar title */
void toolbar_set_title(lv_obj_t* obj, const std::string& title); void toolbar_set_title(lv_obj_t* obj, const std::string& title);
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* user_data);
lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* user_data); /** Sets the navigation action of the toolbar (button on the top-left)
* @param[in] obj the toolbar instance
* @param[in] icon the icon to set on the button
* @param[in] callback the callback for the click action of the button
* @param[in] callbackEventUserData the user data that is attached to the callback event object
*/
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* userData);
/**
* Create and add an action button to the toolbar (aligned to the right of the toolbar)
* @param[in] obj the toolbar instance
* @param[in] icon the icon for the action
* @param[in] callback the callback for the click action of the button
* @param[in] callbackEventUserData the user data that is attached to the callback event object
* @return an lv_button instance
*/
lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* userData);
/**
* Create and add a switch to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by lv_switch_create()
*/
lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj); lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj);
/**
* Create and add a spinner to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by Tactility's spinner_create()
*/
lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj); lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj);
} // namespace } // namespace

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@ -8,10 +8,45 @@ extern "C" {
#endif #endif
/** Create a toolbar widget that shows the app name as title */ /** Create a toolbar widget that shows the app name as title */
lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, AppHandle context); lv_obj_t* tt_lvgl_toolbar_create_for_app(lv_obj_t* parent, AppHandle context);
/** Create a toolbar widget with the provided title*/ /** Create a toolbar widget with the provided title*/
lv_obj_t* tt_lvgl_toolbar_create_simple(lv_obj_t* parent, const char* title); lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, const char* title);
/** Sets the toolbar title */
void toolbar_set_title(lv_obj_t* obj, const char* title);
/** Sets the navigation action of the toolbar (button on the top-left)
* @param[in] obj the toolbar instance
* @param[in] icon the icon to set on the button
* @param[in] callback the callback for the click action of the button
* @param[in] callbackEventUserData the user data that is attached to the callback event object
*/
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData);
/**
* Create and add an action button to the toolbar (aligned to the right of the toolbar)
* @param[in] obj the toolbar instance
* @param[in] icon the icon for the action
* @param[in] callback the callback for the click action of the button
* @param[in] callbackEventUserData the user data that is attached to the callback event object
* @return an instance created by lv_button_create()
*/
lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData);
/**
* Create and add a switch to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by lv_switch_create()
*/
lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj);
/**
* Create and add a spinner to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by Tactility's spinner_create()
*/
lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -50,7 +50,7 @@ const struct esp_elfsym elf_symbols[] {
ESP_ELFSYM_EXPORT(tt_hal_i2c_lock), ESP_ELFSYM_EXPORT(tt_hal_i2c_lock),
ESP_ELFSYM_EXPORT(tt_hal_i2c_unlock), ESP_ELFSYM_EXPORT(tt_hal_i2c_unlock),
ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create), ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create),
ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create_simple), ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create_for_app),
ESP_ELFSYM_EXPORT(tt_message_queue_alloc), ESP_ELFSYM_EXPORT(tt_message_queue_alloc),
ESP_ELFSYM_EXPORT(tt_message_queue_free), ESP_ELFSYM_EXPORT(tt_message_queue_free),
ESP_ELFSYM_EXPORT(tt_message_queue_put), ESP_ELFSYM_EXPORT(tt_message_queue_put),
@ -92,6 +92,15 @@ const struct esp_elfsym elf_symbols[] {
ESP_ELFSYM_EXPORT(tt_timer_set_thread_priority), ESP_ELFSYM_EXPORT(tt_timer_set_thread_priority),
// tt::lvgl // tt::lvgl
ESP_ELFSYM_EXPORT(tt_lvgl_spinner_create), ESP_ELFSYM_EXPORT(tt_lvgl_spinner_create),
// lv_event
ESP_ELFSYM_EXPORT(lv_event_get_code),
ESP_ELFSYM_EXPORT(lv_event_get_indev),
ESP_ELFSYM_EXPORT(lv_event_get_key),
ESP_ELFSYM_EXPORT(lv_event_get_param),
ESP_ELFSYM_EXPORT(lv_event_get_scroll_anim),
ESP_ELFSYM_EXPORT(lv_event_get_user_data),
ESP_ELFSYM_EXPORT(lv_event_get_target_obj),
ESP_ELFSYM_EXPORT(lv_event_get_target),
// lv_obj // lv_obj
ESP_ELFSYM_EXPORT(lv_obj_add_event_cb), ESP_ELFSYM_EXPORT(lv_obj_add_event_cb),
ESP_ELFSYM_EXPORT(lv_obj_align), ESP_ELFSYM_EXPORT(lv_obj_align),

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@ -3,12 +3,32 @@
extern "C" { extern "C" {
lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, AppHandle context) { lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, const char* title) {
return tt::lvgl::toolbar_create(parent, *(tt::app::AppContext*)context);
}
lv_obj_t* tt_lvgl_toolbar_create_simple(lv_obj_t* parent, const char* title) {
return tt::lvgl::toolbar_create(parent, title); return tt::lvgl::toolbar_create(parent, title);
} }
lv_obj_t* tt_lvgl_toolbar_create_for_app(lv_obj_t* parent, AppHandle context) {
return tt::lvgl::toolbar_create(parent, *(tt::app::AppContext*)context);
}
void toolbar_set_title(lv_obj_t* obj, const char* title) {
tt::lvgl::toolbar_set_title(obj, title);
}
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
tt::lvgl::toolbar_set_nav_action(obj, icon, callback, callbackEventUserData);
}
lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
return tt::lvgl::toolbar_add_button_action(obj, icon, callback, callbackEventUserData);
}
lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj) {
return tt::lvgl::toolbar_add_switch_action(obj);
}
lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj) {
return tt::lvgl::toolbar_add_spinner_action(obj);
}
} }