Post release changes (#326)
- Updated version to `0.6.0-dev` - Updated docs - Updated external app SDK version to `0.5.0`
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## Higher Priority
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## Higher Priority
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- System Info should show the version of Tactility
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- Fix Development service: when no SD card is present, the app fails to install. Consider installing to `/data`
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- Fix Development service: when no SD card is present, the app fails to install. Consider installing to `/data`
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Note: Change app install to "transfer file" functionality. We can have a proper install when we have app packaging.
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Note: Change app install to "transfer file" functionality. We can have a proper install when we have app packaging.
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Note: Consider installation path option in interface
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Note: Consider installation path option in interface
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Scan these paths on startup.
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Scan these paths on startup.
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Make the AppList use the scan results.
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Make the AppList use the scan results.
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- Apps with update timer should check `lvgl::isStarted()`
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- Apps with update timer should check `lvgl::isStarted()`
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- CrowPanel Basic 3.5": check why GraphicsDemo fails
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- CrowPanel Basic 3.5": check why System Info doesn't show storage info
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## Medium Priority
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## Medium Priority
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# Releasing Tactility
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# Releasing Tactility
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1. Test the latest version on several devices
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1. Test the latest SDK build from GitHub with the CDN as a SNAPSHOT version:
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2. Build the SDK locally and test it with `ExternalApps/HelloWorld`
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3. Test the latest SDK build from GitHub with the CDN:
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1. Download it from the [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-sdk.yml)
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1. Download it from the [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-sdk.yml)
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2. Upload it to the [CDN](https://dash.cloudflare.com)
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2. Upload it to the [CDN](https://dash.cloudflare.com)
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3. Update `sdk.json` from [TactilityTool](https://github.com/ByteWelder/TactilityTool) and upload it to [CDN](https://dash.cloudflare.com)
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3. Update `sdk.json` from [TactilityTool](https://github.com/ByteWelder/TactilityTool) and upload it to [CDN](https://dash.cloudflare.com)
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4. Test it with `ExternalApps/HelloWorld` (clear all its cache and update the SDK version)
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4. Test it with `ExternalApps/HelloWorld` (clear all its cache and update the SDK version)
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4. Download the latest firmwares [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-firmware.yml)
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2. Build the SDK locally and test it with `ExternalApps/HelloWorld`
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3. Download the latest firmwares [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-firmware.yml)
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4. Test the latest version of Tactility on several devices
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5. Prepare a new version of [TactilityWebInstaller](https://github.com/ByteWelder/TactilityWebInstaller) locally:
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5. Prepare a new version of [TactilityWebInstaller](https://github.com/ByteWelder/TactilityWebInstaller) locally:
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1. Copy the GitHub firmwares into `scripts/` in the `TactilityWebInstaller` project
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1. Copy the GitHub firmwares into `scripts/` in the `TactilityWebInstaller` project
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2. Run `python release-all.py`
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2. Run `python release-all.py`
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[sdk]
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[sdk]
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version = 0.5.0-SNAPSHOT
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version = 0.5.0
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[sdk]
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[sdk]
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version = 0.5.0-SNAPSHOT
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version = 0.5.0
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[sdk]
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[sdk]
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version = 0.5.0-SNAPSHOT
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version = 0.5.0
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0.5.0
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0.6.0-dev
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